Blimey it was way back in 2008 when I was first contemplating building a layout of Boscarne Junction. That one was going to be a fictional take on the junction using some what might have beens. Why fictional? Well it was going to be my first foray into P4 and I wasn't confident about building a model of a real location to an acceptable standard. Tredethy Wharf has given me some confidence that I could achieve a reasonable model of Boscarne and if I don't give it a go I'll never know.
So after much thought and a few plans drawn I think the plan below is the best I can do to represent Boscarne Junction in my new 'Man Cave'.
- Shortened Siding 1 (the exchange siding) by approximately a scale 152 feet
- The curve of the line to Bodmin General has been increased
- The river and therefore the bridge over the river on the line to Bodmin General has been moved closer to the junction.
- There is a very slight curved running through the first turnout just after the level crossing.
- The first turnout from Bodmin General is curved towards the GWR line but straight towards Siding 1.
- It looks like the catch point at the Bodmin end of Siding 1 is part of the turnout. I'll try and post a photo to confirm this in a follow up blog.
- How to transfer clay wagons between the hidden sidings a little more securely than on Tredethy Wharf.
- Will it be DC or DCC or even have the ability to to run both.
- How to build very lightweight baseboards so that in 10 years time, when I'm a little frailer, I'll still be able to exhibit the layout.
- What support structure should I build for the layout? The supports for Tredethy Wharf are now more stable but they take a lot of time to erect and dismantle.
- Should there two control panels, one for Boscarne Signal Box the second for the Ground Frame, or just one control panel.
- Where and how to install the Control panels.
- The cassettes on Tredethy Wharf need improving so need to look for better designs.